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Izcalli of the Wind

Axolotl Productions | Dec 2019 - July 2020

A hoverboard game using energy transference mechanics for challenges where the player engages in gameplay that ranges from controlled skatepark to rollercoaster speed.

 Levels
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Isle of Bones

Personal Project | Jan 2020 - May 2020

A dark fantasy map where the dead serve a folk legend, Isle of Bones uses a blend of archery and teleportation to explore the different paths to freeing the captured souls.

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Paradise

Personal Project | Jan 2020 - May 2020

A level design combining wealthy European interiors with science fiction industrial design in a first person shooter with story telling.

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Doom Level

Level Challenge | May 27th - June 17th

A level challenge to design an area for five minutes of gameplay inspired by Doom with a focus on environmental storytelling and fast paced combat. 

In Progress
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Sepulcher

Personal Project | Sept 2020 - In Progress

An undergoing project designed to attain the atmosphere and pacing of a Diablo 3 map.

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